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Update 3.1 Hero & Item Balance Changes

Update 3.1 Hero & Item Balance Changes

  • ReadyPlayer1
  • |
  • Mar 07, 2018

Update 3.1 takes everything we’ve gleaned from Vainglory 5V5’s first month in the wild and optimizes the gameplay experience. Plus, balance changes to Fortress, Alpha, SAW, Koshka, Churnwalker and more. Read on for the details. …


GAMEPLAY BALANCE CHANGES

RECALL RESTORATION

  • Upon finishing a recall, heroes instantly regenerate 25% of their max health and recharge 25% of their max energy.
  • No restoration is granted if the hero is already being healed by the sanctuary.

JUNGLE CAMP VISION

  • Jungle monsters and mythic creatures (Kraken, dragons) will be briefly revealed to you when you’re attacking them or receiving damage from them.

BLACKCLAW’S MIGHT

  • Capturing Blackclaw grants 10% max health regeneration and 10% max energy recharge per second for 5 seconds. This restoration is canceled upon taking damage from heroes or structures.

LANE MINIONS

  • Lane minion initial spawn time down from 45 to 30 seconds
  • Move speed changed from 3.7 + 0.07 to 3.895 + 0.055

GOLD GENERATION

  • Range minion gold decreased from 25 to 20
  • Siege minion gold decreased from 50 to 45
  • Captain minion gold decreased from 75 to 70

EXPERIENCE GENERATION

  • Goldoak experience increased from 35 to 40
  • Double bear camp experience each increased from 18 to 22 (total of 44)
  • Healing Treant experience decreased from 18 to 14
  • Small bear (next to healing treant) experience decreased from 13 to 11
  • Weapon and Crystal Guardian experience increased from 35 to 40

VAIN CRYSTAL

  • Full health regeneration decreased from 4 to 2 minutes

TURRETS

  • Early-game turret barrier now has visual effects associated with it
  • Early-game turret barrier timeout decreased from 6 to 4 minutes

ARMORIES

  • When an armory is destroyed, lane minions will take 10% more damage from heroes than before

HERO BALANCE CHANGES

ALPHA

STATS

  • Base health decreased from 761-2493 to 761-2438

INFINITE REBOOT

  • Minimum health after reboot decreased from 50% to 40%

CORE CHARGE

  • Health gained per stack decreased from 8/9/10/11/13 to 7/8/9/10/12

ARDAN

BLOOD FOR BLOOD

  • Base damage increased from 40/80/120/160/200 to 60/100/140/180/260
  • Crystal ratio decreased from 70% to 40%

CATHERINE

STORMGUARD

  • Cooldown increased from 7/6.5/6/5.5/5 to 8/7.5/7/6.5/6
  • Burn damage increased from 40/60/80/100/120 to 45/65/85/105/125

BLAST TREMOR

  • Damage increased from 350/500/650 to 400/550/700

CELESTE

SOLAR STORM

  • Solar Storm star speed increased from 16 to 22 m/s

CHURNWALKER

FUTILITY OF LIFE

  • Chained healing increased from 12% to 15%

TORMENT

  • Base damage increased from 40/80/120/160/240 to 60/110/160/210/310

TRESPASS

  • Cooldown decreased from 70/60/50 to 60/50/40

FORTRESS

TRUTH OF THE TOOTH

  • Damage decreased from 20/60/100/140/220 to 20/50/80/110/170

ATTACK OF THE PACK

  • Wolf base health decreased from 600/800/1000 to 400/600/800

GRACE

RETRIBUTION

  • Base damage increased from 10-109 to 10-142
  • Weapon ratio decreased from 15% to 10%

BENEDICTION

  • Weapon ratio decreased from 40% to 25%

HOLY NOVA

  • Base damage increased from 125/200/275/350/425 to 130/230/330/430/530

GWEN

BOOMSTICK

  • Base weapon damage decreased from 30-120 to 20-110

KESTREL

STATS

  • Base health increased from 647-2020 to 700-2073

ADRENALINE

  • Stack duration increased from 6 to 8

ONE SHOT. ONE KILL.

  • Cooldown decreased from 55/45/35 to 50/40/30

KOSHKA

TWIRLY DEATH

  • Empowered attack base damage decreased from 35/50/65/80/110 to 25/40/55/70/100
  • Energy cost increased from 20/30/40/50/60 to 30/40/50/60/70

KRUL

SHADOWS EMPOWER ME

  • Move speed boost reduced from 2.5s to 2.2
  • Empowered state duration decreased from 2s to 1.8

LANCE

IMPALE

  • Cooldown decreased from 12/11/10/9/7 to 11/10/9/8/6
  • Damage increased from 80/160/240/320/400 to 100/200/300/400/500

COMBAT ROLL

  • Damage increased from 100/150/200 to 100/175/250

LYRA

STATS

  • Base health increased from 674-2153 to 774-2253

IMPERIAL SIGIL

  • Health ratio increased from 11% to 12%
  • Detonation damage increased from 75/125/175/225/325 to 80/140/200/260/380

BRIGHT BULWARK

  • Damage increased from 50/125/200/275/350 to 80/155/230/305/380
  • Fixed a bug where enemies were not being slowed when passing through the edge of Bright Bulwark
  • Fixed a bug where enemies could still use Arcane Passage while inside Bright Bulwark

PHINN

STATS

  • Move speed increased from 2.9 to 3.0

POLITE COMPANY

  • Base damage increased from 60/120/180/240/360 to 60/140/220/300/460

RONA

RED MIST

  • Cooldown increased from 6 to 8 seconds
  • Fortified health generated decreased from 60/95/130 to 60/90/120

SAMUEL

CORRUPTED GENIUS

  • Healing and recharge reduced from 50-200 to 30-200

MALICE & VERDICT

  • Crystal ratio decreased from 105% to 100%
  • Empowered crystal ratio decreased from 120% to 115%

SAW

SPIN UP

  • Move speed reduction per stack increased from 0.1 to 0.12
  • Base weapon power decreased from 50-116 to 50-105

VOX

JULIA’S SONG

  • Crystal ratio decreased from 55% to 50%

SONIC ZOOM

  • Fixed a bug where the two basic attacks were not dealing crystal damage
  • Basic attack damage decreased from 60/60/60/60/70% to 50/50/50/50/60%

ITEM BALANCE CHANGES

AEGIS

  • Cost decreased from 2250 to 2150

BOOK OF EULOGIES

  • Melee heal decreased from 65 to 60

 


METAL JACKET

  • Cost decreased from 2100 to 2000

 


TENSION BOW

  • Base weapon power decreased from 60 to 50

 


TORNADO TRIGGER

  • Attack speed decreased from 50% to 45%

 


TYRANT’S MONOCLE

  • Base weapon power decreased from 80 to 70