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UPDATE 4.12 Hero Balance Changes

UPDATE 4.12 Hero Balance Changes

  • Nightwalker59
  • |
  • Feb 14, 2020

 

 Vainglory Update 4.12 is headed your way with a new round of adjustments and refinements to some hero roster favorites as winter continues. Read on for the balance changes coming in Update 4.12 below!

 


HEROES


 

BAPTISTE

REAP (PERK)

  • Heal-Per-Soul-Fragment Crystal Power 
    • 25% → 30%

BAD MOJO (A)

  • Damage Crystal Power Ratio 
    • 115% → 120%
  • Area Damage Crystal Power Ratio 
    • 60% → 62%

Giving Baron a little nudge to help him have a bit more presence in game.

BARON

STATS

  • Range 
    • 5.7 → 5.8
  • Armor 
    • 25-75 → 26-78
  • Shield 
    • 20-55 → 21-57

PORCUPINE MORTAR (A)

  • Energy Cost 
    • 25/35/45/55/65 → 20/30/40/50/60

Catherine has been a little too strong for a little too long, these changes should take her down a notch.

CATHERINE

MERCILESS PURSUIT (A)

  • Cooldown 
    • 14/13/12/11/10 → 16/15/14/13/12
  • Stun Duration
    • 0.7s/0.7s/0.7s/0/7s/0.9s → 0.7s/0.7s/0.7s/0/7s/0.8s 

STORMGUARD (B)

  • Damage Reflection Amplification
    • 0%/5%/10%/15%/30% → 0%/5%/10%/15%/25%

Sure,  Flicker can disappear and all, but he’s been a little too invisible in the meta itself in recent patches. These tweaks should help him see more playtime alongside his fellow Captains.

FLICKER

FAIRY DUST (B)

  • Damage 
    • 60/120/180/240/360 → 80/140/200/260/380
  • Damage-Per-Second Crystal Power Ratio 
    • 40% → 50%

MOONCLOAK (C)

  • Cooldown 
    • 110/90/70 → 100/80/60

Grumpjaw has fast become a bit of a bully, this should slow him down just a little.

GRUMPJAW

LIVING ARMOR (PERK)

  • Damage Reduction Per Stack
    • 8% → 7%

HANGRY (B)

  • Bonus Attack Speed 
    • 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%

Karas has been struggling to keep up with his fellow Laner’s, so we’re giving him a little buff to help him really take off.

KARAS

GUST (A)

  • Cooldown 
    • 14/13/12/11/10 → 12/11/10/9/8

TWISTER (B)

  • Crystal Power Ratio 
    • 80% → 85%
  • Cooldown 
    • 15/14/13/12/11 → 13/12/11/10/9

Because ouch.

KESTREL

GLIMMER SHOT (A)

  • Basic Attack Damage
    • 110%/115%/120%/125%/135% → 105%/110%/115%/120%/130% 

KINETIC

TRACER SHOTS (PERK)

  • Tracer Damage Weapon Power 
    • 7% → 6%

CHARGED PULSE (C)

  • Damage 
    • 300/450/600 → 250/400/550

You may not always know whats hiding in that bush, but he’ll be chasing you a little faster and a little longer now.

KRUL

STATS

  • Health 
    • 748 – 2394 → 769 – 2536

SHADOWS EMPOWER ME (PERK)

  • Movement Speed Boost 
    • 2.2 →  2.5
  • Empowered State Duration 
    • 1.8 → 2.0

SPECTRAL SMITE (B)

  • Damage Per Stack 
    • 25/40/55/70/100 → 30/45/60/75/100
  • Heal Per Stack
    • 25/30/35/40/50 → 30/35/40/45/60

Our favorite monkey gets bored on the sidelines, these changes should help Ozo see more playtime.

OZO

CARNIE LUCK (PERK)

  • Healing Amplification
    • 15%-30% → 17%-32% (Levels 1-12)

THREE RING CIRCUS (A)

  • First, Second and Third Hit Damage
    • 15/25/35/45/55 → 25/35/45/55/65

RINGO

STATS

  • Base Weapon Power
    • 71-130 → 78-148

HELLFIRE BREW (C)

  • Damage 
    • 200/350/500 → 250/400/550

It’s time to tune the big guy and his nasty combo’s down just a little. These changes should make San Feng pack a little less of a punch.

SAN FENG

TIGER’S BRIDGE (A)

  • Stun Duration
    • 0.8s/0.9s/1.0s/1.1s/1.2s → 0.6s/0.7s/0.8s/0.9s/1.0s

DIVINE FIST (B)

  • Damage 
    • 200/375/550/725/900 → 200/350/500/650/800

Making Shin’s combo’s a little less one-shot and a little more escapable.

SHIN

MYSTIC SASH (B)

  • Slow and Root cast range 
    • 9 → 6
  • Root duration 
    • 1s/1s/1s/1s/1.5s  → 0.7s/0.7s/0.7s/0.7s/1s 

SACRED FLAMES (C)

  • Non-empowered damage rescaled (after bug fix where C was doing more damage than intended)
    • 625/750/875

 VARYA

STORMFORGED SPEAR (A)

  • Impact Damage Crystal Ratio 
    • 150% → 140%

ARC RECURSION (B)

  • Cooldown 
    • 23/22/21/20/18 → 24/23/22/21/20

Viola continues to reign supreme; punishing her enemies again, and again. We are tuning down her slow, making her ultimate a little less available and toning down the mortal wound damage to bring her more in line with the other Captains.

VIOLA

DISCORD (B)

  • Slow strength reduced
    • 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%

POWER BALLAD (ULTIMATE)

  • Cooldown 
    • 15s/12s/9s → 18s/15s/12s

DISSONANCE (C3)

  • Burst Damage Crystal Power Ratio 
    • 75% → 70%
  • Damage Over Time Crystal Power Ratio 
    • 17% → 15%

Thats all the hero changes coming in 4.12! Be on the lookout for the 4.12 Update Notes coming soon!