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Update 4.2 Hero & Item Balance Changes

Update 4.2 Hero & Item Balance Changes

  • Nightwalker59
  • |
  • Apr 12, 2019

 

It’s springtime on The Rise, and we’re here to bring a little sunshine to your spring gameplay experience. Update 4.2 is coming to you with a fresh set of tweaks to all the things! Read on for changes to your favorite heroes, items and the meta.

 

 

5V5 META


RIVER

  • Flow Movespeed Bonus
    • 0.8 → 0.5

BLACKCLAW

  • Movespeed (Captured)
    • 3.6 → 4
  • Claw Damage
    • 100-220 (Based on Level) → 90-300 (Based on Level)
  • Total Breath Damage
    • Damage to Heroes
      • 18% Max Health → 40.5% Max Health
  • Armor & Shield Penetration
    • 15% → 20%

GHOSTWING

  • Attack Range
    • 10 → 9
  • Total Breath Damage
    • 72.5-185 (Based on Level) + 15% Max Health

     → 70-250 (Based on Level) + 20% Max Health

    • Armor & Shield Penetration
      • 15% → 20%

MELEE MINIONS

      • Movespeed
        • 4.5 → 3.5-4.6 (Based on Level)

RANGED MINIONS

      • Movespeed
        • 4.5 → 3.5-4.6 (Based on Level)
      • Attack Range
        • 5.5 → 4.5

SIEGE MINIONS

      • Movespeed
        • 4.5 → 3.5-4.6 (Based on Level)
      • Attack Range
        • 5 → 4

CAPTAIN MINIONS

      • Movespeed
        • 4.5 → 3.5-4.6 (Based on Level)
      • Attack Range
        • 6 → 5

HEROES


HERO MOVEMENT SPEED

In conjunction with changes to the Blackclaw Rush speed boost and all boot items, we are buffing up Hero base movement speed to keep things crisp and let your skills take center stage.

ADAGIO

      • 3.4 → 3.8

ALPHA

      • 3.6 → 4.0

ANKA

      • 3.6 → 4.0

ARDAN

      • 3.4 → 3.9

BAPTISTE

      • 3.5 → 3.9

BARON

      • 3.3 → 3.6

BLACKFEATHER

      • 3.5 → 3.9

CATHERINE

      • 3.6 → 4.1

CELESTE

      • 3.4 → 3.8

CHURNWALKER

      • 3.2 → 3.5

FLICKER

      • 3.5 → 3.9

FORTRESS

      • 3.6 → 3.9

GLAIVE

      • 3.5 → 3.9

GRACE

      • 3.6 → 4.1

GRUMPJAW

      • 3.6 → 3.9

GWEN

      • 3.1 → 3.6

IDRIS

      • 3.5 → 4.0

INARA

      • 3.5 → 4.0

JOULE

      • 3.5 → 3.9

KENSEI

      • 3.6 → 4.0

KESTREL

      • 3.4 → 3.6

KINETIC

      • 3.4 → 3.8

KOSHKA

      • 3.4 → 3.9

KRUL

      • 3.5 → 4.0

LANCE

      • 3.4 → 3.9

LORELAI

      • 3.4 → 3.8

LYRA

      • 3.4 → 3.7

MAGNUS

      • 3.4 → 3.8

MALENE

      • 3.4 → 3.8

OZO

      • 3.5 → 4.0

PETAL

      • 3.3 → 3.8

PHINN

      • 3.1 → 3.5

REIM

      • 3.4 → 3.9

REZA

      • 3.6 → 3.9

RINGO

      • 3.2 → 3.6

RONA

      • 3.5 → 4.0

SAMUEL

      • 3.3 → 3.8

SAN FENG

      • 3.6 → 3.9

SAW

      • 3.2 → 3.5

SILVERNAIL

      • 3.5 → 3.8

SKAARF

      • 3.4 → 3.8

SKYE

      • 3.2 → 3.7

TAKA

      • 3.5 → 4.0

TONY

      • 3.5 → 3.9

VARYA

      • 3.2 → 3.7

VOX

      • 3.4 → 3.8

YATES

      • 3.4 → 3.7

YLVA

      • 3.6 → 3.9

 

HERO BALANCE 

 


ADAGIO

STATS

      • Attack Range
        • 6.7 → 6.0

GIFT OF FIRE

      • Impact Damage
        • Crystal Ratio
          • 12.5% → 15%
      • Damage Per Second
        • Crystal Ratio
          • 25% → 30%
      • Heal Per Second
        • 15/20/25/30/35 → 10/20/30/40/50

AGENT OF WRATH

      • Cooldown
        • 10 → 9
      • Stacks
        • 6/6/6/6/9 → 4/4/4/4/6
      • Damage
        • Crystal Ratio
          • 40% → 60%
      • Arcane Fire Bonus
        • Crystal Ratio
          • 50% → 60%
      • Self-Cast Bonus
        • Crystal Ratio
          • 20% → 30%

VERSE OF JUDGEMENT

      • Fortified Health
        • 800/1100/1400 → 300/550/800
      • Stun Duration
        • 2.2/2.2/2.2 → 1.6/2.3/3.0

 


ALPHA

PRIME DIRECTIVE

      • Cooldown
        • 11/10/9/8/7 → 8/7.5/7/6.5/6

 


ANKA

DANCE OF BLADES

      • No longer deals reduced damage to lane minions

 


CATHERINE

STORMGUARD

      • Duration
        • 4/4/4/4/4 → 3/3/3/3/4

 


CELESTE

HELIOGENESIS

 

 

      • Energy Cost
        • 25/30/35/40/45 → 30/35/40/45/50
      • Impact Damage
        • 80/130/180/230/280 → 60/105/150/195/240
      • Nova Damage
        • 100/155/210/265/320 → 80/140/200/260/320
        • Crystal Ratio
          • 170% → 160%

 


FLICKER

FAIRY DUST

      • Cooldown
        • 14/13/12/11/9 → 12/11/10/9/7

 


FORTRESS

TRUTH OF THE TOOTH

      • Cooldown
        • 9/8.5/8/7.5/7 → 10/9.5/9/8.5/8
      • Range
        • 9 → 7/7/7/7/9

LAW OF THE CLAW

      • Cooldown
        • 11/10/9/8/7 → 10/9.5/9/8.5/8
      • Energy Cost
        • 30/40/50/60/70 → 50/55/60/65/70
      • Max Health Damage
        • 8/10/12/14/16% → 10/10/10/10/20%

 


GRACE

BENEDICTION

      • Cooldown
        • 15/14/13/12/10 → 12/12/12/12/10
      • Energy Cost
        • 35 → 60

HOLY NOVA

      • Cooldown
        • 14/13/12/11/9 → 10/10/10/10/8
      • Energy Cost
        • 100 → 80/90/100/110/120

DIVINE INTERVENTION

      • Cooldown
        • 60/50/40 → 80/70/60
      • Heal Amount
        • 500/650/800 → 400/700/1000

 


GWEN

SKEDADDLE

      • Passive Movespeed Bonus
        • 0.8 → 0.6
      • Passive Movespeed Bonus Lockout
        • 4 → 5

 


INARA

BANISHING KICK

 

 

      • Cooldown
        • 14/13/12/11/8 → 12/11.5/11/10.5/8
      • Energy Cost
        • 30/35/40/45/50 → 60

NATURE’S WRATH

      • Cooldown
        • 80/60/40 → 90/75/60
      • Energy Cost
        • 60/80/100 → 100
      • Damage
        • 150/225/300 → 200/300/400

 


JOULE

THUNDER STRIKE

      • Damage
        • Crystal Ratio
          • 180% → 140%

 


KINETIC

PLASMA DRIVER

      • Damage
        • Weapon Ratio
          • 60% → 80%

CHARGED PULSE

      • Cooldown
        • 60/50/40 → 80/70/60
      • Range
        • 14 → 20

 


KRUL

FROM HELL’S HEART

      • Cooldown
        • 90/75/60 → 80/70/60

 


MAGNUS

MYSTIC MISSILE

 

  • Energy Cost
    • 30/35/40/45/50 → 40/45/50/55/60
  • Primary Damage
    • Crystal Ratio
      • 110% → 100%

SERAPHIC FLARE

  • Cooldown
    • 80/70/60 → 90/75/60
  • Damage
    • 300/425/550 → 250/375/500

PHINN

QUIBBLE

 

 

      • Cooldown
        • 9/8/7/6/5 → 10/9/8/7/6
      • Energy Cost
        • 45/50/55/60/65 → 40/50/60/70/80

POLITE COMPANY

      • Cooldown
        • 10 → 10/9.5/9/8.5/8
      • Energy Cost
        • 30 → 40/45/50/55/60

FORCED ACCORD

      • Energy Cost
        • 60 → 100

 


REZA

SCORCHER

 

 

      • Damage
        • 40/80/120/160/200 → 60/95/130/165/200
      • Energy Cost
        • 30/35/40/45/50 → 40/45/50/55/60

TROUBLEMAKER

      • Energy Cost
        • 40/60/80/100/120 → 60/75/90/105/120

 


RINGO

ACHILLES SHOT

      • Energy Cost
        • 40/50/60/70/100 → 40/45/50/55/60

TWIRLING SILVER

      • Cooldown
        • 11 → 10
      • Energy Cost
        • 30/35/40/45/50 → 40/45/50/55/60
      • Duration
        • 6 → 4
      • Bonus Movespeed
        • 0.75/0.8/0.85/0.9/1 → 0.5/0.5/0.5/0.5/0.8

HELLFIRE BREW

      • Cooldown
        • 100/85/70 → 90/80/70
      • Impact Damage
        • 300/400/500 → 200/350/500

 


RONA

INTO THE FRAY

      • Cooldown
        • 15/14/13/12/11 → 12/11.5/11/10.5/10

 


SAN FENG

TIGER’S BRIDGE

 

 

      • Cooldown
        • 12/11/10/9/8 → 10
      • Damage
        • 40/80/120/160/200 → 35/80/125/170/260

DIVINE FIST

      • Cooldown
        • 11/10/9/8/7 → 10
      • Damage
        • 250/400/550/700/850 → 200/375/550/725/900

MASTER’S LESSON

      • Cooldown
        • 80/60/40 → 100/80/60
      • Damage
        • 400/550/700 → 400/600/800

SAW

ROADIE RUN

 

 

      • Energy Cost
        • 65 → 60/65/70/75/80
      • Damage
        • 60/140/220/300/380 → 80/135/190/245/300
      • Percent Missing Health Damage
        • 15/20/25/30/40% → 20/20/20/20/40%
      • Bonus Movespeed
        • 2.5 → 2
        • Max
          • 3.2 → 3
        • Crystal Ratio
          • 1.5% → 0.25%

SUPPRESSING FIRE

      • Damage
        • 120/170/220/270/370 → 125/160/195/230/300
      • Slow Strength
        • 45% → 25/30/35/40/60%

MAD CANNON

      • Energy Cost
        • 50/55/60 → 40
      • Cooldown
        • 1 → 2
      • Damage
        • 200/275/350 → 250/275/300

 


SKAARF

DRAGON BREATH

      • Damage Per Second
        • 400/600/800 → 300/475/650

 


TAKA

KAKU

 

 

 

      • Cooldown
        • 14/14/14/14/12 → 12/12/12/12/10

X-RETSU

      • Cooldown
        • 25/20/15 → 20/17.5/15

 


TONY

COME AT ME

 

 

      • Cooldown
        • 10-4.5 → 10-6

JAWBREAKER

      • Cooldown
        • 12/12/12/12/11 → 12
      • Energy Cost
        • 30/40/50/60/70 → 40/45/50/65/60
      • Empowered Duration
        • 8 → 4
      • Bonus Movespeed
        • 1.2 → 1.5/1.75/2/2.25/2.5
      • Stun Duration
        • 0.6/0.6/0.6/0.6/0.8 → 0.8/0.8/0.8/0.8/1.2

TRASH TALK

      • Energy Cost
        • 35/40/45/50/55 → 80/90/100/110/120
      • Taunt Duration
        • 0.8/0.8/0.8/0.8/1.2 → 1.2/1.2/1.2/1.2/1.6
      • Weapon Ratio
        • 0.33% → 0.4%
      • Duration Cap
        • 1.8 → 2.0

BADA BOOM

      • Cooldown
        • 90/75/60 → 80/70/60
      • Energy Cost
        • 60/75/90 → 100
      • Damage
        • 400/525/650 → 300/450/600
        • Weapon Ratio
          • 100% → 150%
      • Knockback Distance
        • 12/15/18 → 8/13/18

 


VOX

SONIC ZOOM

      • Cooldown
        • 7/6.5/6/5.5/4 → 6/5.5/5/4.5/3

 


YATES

WOLF’S MAW

 

 

      • Cooldown
        • 16/15/14/13/11 → 18/17/16/15/12
      • Energy Cost
        • 40/45/50/55/60 → 80

IRON MANDATE

      • Energy Cost
        • 80/90/100 → 100

ITEMS


AEGIS

 

 

      • Total Cost
        • 2200 → 2400
      • Cooldown
        • 45 → 60

 


ATLAS PAULDRON

      • Total Cost
        • 1750 → 1700

 


BOOK OF EULOGIES

      • Heal (Melee)
        • 25 → 30

 


BREAKING POINT

      • Time Before Decay
        • 2.5 → 3

 


CAPACITOR PLATE

 

 

      • Total Cost
        • 2100 → 2000
      • Health
        • 400 → 450
      • Proc
        • Cooldown
          • 10 → 15
        • Bonus Movespeed Duration
          • 2 → 3

 


CELESTIAL SHROUD

      • Total Cost
        • 2200 → 1900

 


FOUNTAIN OF RENEWAL

      • Total Cost
        • 2400 → 2100

 


HALCYON CHARGERS

 

 

      • Total Cost
        • 1500 → 1400
      • Movespeed
        • 0.7 → 0.5

 


JOURNEY BOOTS

 

 

      • Total Cost
        • 1500 → 1400
      • Movespeed
        • 0.7 → 0.5
      • Cooldown
        • 75 → 60
      • Cooldown on Damaging Enemy Hero
        • 10 → 15

 


METAL JACKET

      • Total Cost
        • 2200 → 1900

 


PULSEWEAVE

 

 

      • Total Cost
        • 2250 → 2000
      • Passive Movespeed
        • 10% → 8%
      • Proc
        • Cooldown
          • 30 → 45
        • Movespeed Bonus
          • 1.2 → 2.0
        • Damage Per Second
          • Base
            • 12.5 → 25
          • Scaling
            • 6.25% → 7.5%
        • Burst Damage
          • Scaling
            • 25% → 15%
        • Slow Amount
          • Scaling
            • 0.02% → 0.03%
        • Slow Duration
          • 2 → 3

REFLEX BLOCK

      • Cooldown
        • 75 → 120

 


ROOK’S DECREE

 

 

      • Total Cost
        • 2100 → 2000
      • Health
        • 500 → 550

 


SLUMBERING HUSK

 

 

      • Total Cost
        • 2300 → 2100
      • Trigger Effect Duration
        • 2 → 3

 


SPELLFIRE

 

 

      • Total Proc Damage
        • 25-80 (Based on Level) → 7-40 (Based on Level)
        • Crystal Ratio
          • 75% → 90%

 


SPRINT BOOTS

 

 

      • Sprint Movespeed
        • 3.9 → 3.0
        • Affects all boots that build from Sprint Boots
      • Sprint Duration
        • 2 → 3
        • Affects all boots that build from Sprint Boots

 


STORMCROWN

      • Damage to Non-Jungle
        • 20% → 25%

 


STORMGUARD BANNER

      • Damage to Non-Jungle
        • 10% → 0%

 


TELEPORT BOOTS

 

 

      • Total Cost
        • 1600 → 1400
      • Movespeed
        • 0.7 → 0.5
      • Cooldown
        • 180 → 150

 


TRAVEL BOOTS

 

 

      • Total Cost
        • 750 → 650
      • Movespeed
        • 0.4 → 0.3
      • Travel Movespeed Bonus
        • 1 → 0.5
        • Affects all boots that build from Travel Boots

 


TYRANT’S MONOCLE

      • Weapon Power
        • 50 → 60

 


WAR TREADS

 

 

      • Total Cost
        • 1800 → 1600
      • Movespeed
        • 0.7 → 0.5